{"id":1002,"date":"2022-12-26T07:24:31","date_gmt":"2022-12-26T07:24:31","guid":{"rendered":"https:\/\/help.mangoanimate.com\/?post_type=docs&#038;p=1002"},"modified":"2023-01-30T08:43:12","modified_gmt":"2023-01-30T08:43:12","slug":"how-to-add-motions-to-a-custom-character","status":"publish","type":"docs","link":"https:\/\/help.mangoanimate.com\/de\/docs\/wie-man-bewegungen-zu-einem-benutzerdefinierten-charakter-hinzufugt-2\/","title":{"rendered":"So f\u00fcgen Sie einem benutzerdefinierten Charakter Bewegungen hinzu"},"content":{"rendered":"<p>Drei Schritte, um einem benutzerdefinierten Charakter Bewegungen hinzuzuf\u00fcgen:<\/p>\n\n\n\n<p>Schritt 1: Importieren Sie eine Bilddatei (Hier ist ein Beispiel f\u00fcr den Import von PSD-Dateien, um Bewegungen hinzuzuf\u00fcgen.)<\/p>\n\n\n\n<p>Klicken Sie auf dem Startbildschirm auf [Neu von Bild] oder auf dem Startbildschirm auf [Zeichen hinzuf\u00fcgen], um eine PDF-Datei zu importieren.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"864\" height=\"586\" src=\"https:\/\/help.mangoanimate.com\/wp-content\/uploads\/2022\/12\/image-179.png\" alt=\"\" class=\"wp-image-1003\" srcset=\"https:\/\/help.mangoanimate.com\/wp-content\/uploads\/2022\/12\/image-179.png 864w, https:\/\/help.mangoanimate.com\/wp-content\/uploads\/2022\/12\/image-179-300x203.png 300w, https:\/\/help.mangoanimate.com\/wp-content\/uploads\/2022\/12\/image-179-768x521.png 768w, https:\/\/help.mangoanimate.com\/wp-content\/uploads\/2022\/12\/image-179-360x244.png 360w, https:\/\/help.mangoanimate.com\/wp-content\/uploads\/2022\/12\/image-179-18x12.png 18w\" sizes=\"(max-width: 864px) 100vw, 864px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"864\" height=\"584\" src=\"https:\/\/help.mangoanimate.com\/wp-content\/uploads\/2022\/12\/image-180.png\" alt=\"\" class=\"wp-image-1004\" srcset=\"https:\/\/help.mangoanimate.com\/wp-content\/uploads\/2022\/12\/image-180.png 864w, https:\/\/help.mangoanimate.com\/wp-content\/uploads\/2022\/12\/image-180-300x203.png 300w, https:\/\/help.mangoanimate.com\/wp-content\/uploads\/2022\/12\/image-180-768x519.png 768w, https:\/\/help.mangoanimate.com\/wp-content\/uploads\/2022\/12\/image-180-360x243.png 360w, https:\/\/help.mangoanimate.com\/wp-content\/uploads\/2022\/12\/image-180-18x12.png 18w\" sizes=\"(max-width: 864px) 100vw, 864px\" \/><\/figure>\n\n\n\n<p>Schritt 2: Bauen Sie das Skelett<\/p>\n\n\n\n<p>Beim Hinzuf\u00fcgen von Knochen im Knocheneditor k\u00f6nnen Sie eine Knochenvorlage verwenden oder ein Skelett anpassen.<\/p>\n\n\n\n<p>Hinweis: Gesicht, Augenbrauen, Augen, Nase, Mund und Haare der Figur m\u00fcssen vor dem Hinzuf\u00fcgen von Knochen kombiniert werden, um zu vermeiden, dass die f\u00fcnf Sinnesorgane beim Hinzuf\u00fcgen von Bewegungen vom Gesicht getrennt werden. <a href=\"https:\/\/help.mangoanimate.com\/docs\/how-to-combine-multiple-layers-in-a-group\/\" target=\"_blank\" rel=\"noreferrer noopener\">(Zum Anzeigen anklicken: Wie kombiniere ich mehrere Ebenen in einer Gruppe?)<\/a><\/p>\n\n\n\n<p>1. Verwenden Sie eine Knochenschablone<\/p>\n\n\n\n<p>Ziehen Sie eine Knochenvorlage auf die Figur, verwenden Sie ein Knochenwerkzeug, um den Knoten an die richtige Position zu verschieben, und binden Sie den Knoten dann an die entsprechende Ebene.<\/p>\n\n\n\n<p>Hinweis: Beim Hinzuf\u00fcgen einer Knochenvorlage erscheint das Skelett m\u00f6glicherweise nicht genau auf der Charakterebene, daher m\u00fcssen Sie die Leinwand verkleinern und das gesamte Skelett auf den Charakter verschieben.<\/p>\n\n\n\n<p><a href=\"https:\/\/help.mangoanimate.com\/docs\/how-to-scale-and-move-the-canvas\/\" target=\"_blank\" rel=\"noreferrer noopener\">(Zum Anzeigen anklicken: Wie kann ich die Leinwand skalieren und verschieben?)<\/a><\/p>\n\n\n\n<p><a href=\"https:\/\/help.mangoanimate.com\/docs\/how-to-move-the-skeleton-and-adjust-its-position-after-adding-a-bone-template\/\" target=\"_blank\" rel=\"noreferrer noopener\">(Zum Anzeigen anklicken: Wie verschiebt man das Skelett und passt seine Position an, nachdem man eine Skelettvorlage hinzugef\u00fcgt hat?)<\/a><\/p>\n\n\n\n<p>Sobald Sie die Bone-Vorlage hinzugef\u00fcgt haben, werden Sie feststellen, dass die Bones ausgegraut sind. Sie m\u00fcssen jeden Bone an die entsprechende Position auf der Zeichenebene verschieben und die Bone-Knoten an die Ebene binden.<\/p>\n\n\n\n<p><a href=\"https:\/\/help.mangoanimate.com\/docs\/why-are-the-added-bones-greyed-out\/\" target=\"_blank\" rel=\"noreferrer noopener\">(Zum Anzeigen anklicken: Warum sind die hinzugef\u00fcgten Knochen ausgegraut?) \u00a0<\/a><\/p>\n\n\n\n<p><a href=\"https:\/\/help.mangoanimate.com\/docs\/how-to-bind-skeleton-nodes-to-a-layer\/\" target=\"_blank\" rel=\"noreferrer noopener\">(Zum Anzeigen anklicken: Wie werden Skelettknoten an eine Ebene gebunden?)<\/a><\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"864\" height=\"584\" src=\"https:\/\/help.mangoanimate.com\/wp-content\/uploads\/2022\/12\/image-181.png\" alt=\"\" class=\"wp-image-1005\" srcset=\"https:\/\/help.mangoanimate.com\/wp-content\/uploads\/2022\/12\/image-181.png 864w, https:\/\/help.mangoanimate.com\/wp-content\/uploads\/2022\/12\/image-181-300x203.png 300w, https:\/\/help.mangoanimate.com\/wp-content\/uploads\/2022\/12\/image-181-768x519.png 768w, https:\/\/help.mangoanimate.com\/wp-content\/uploads\/2022\/12\/image-181-360x243.png 360w, https:\/\/help.mangoanimate.com\/wp-content\/uploads\/2022\/12\/image-181-18x12.png 18w\" sizes=\"(max-width: 864px) 100vw, 864px\" \/><\/figure>\n\n\n\n<p>2. Passen Sie ein Skelett an<\/p>\n\n\n\n<p>Es wird empfohlen, dem menschlichen Charakter gerade Knochen hinzuzuf\u00fcgen.<\/p>\n\n\n\n<p>Stellen Sie sicher, dass Sie im Rig-Modus (Bone-Editor) arbeiten. Um in den Rig-Modus zu wechseln, klicken Sie oben auf dem Bildschirm auf [Rig] &gt; [Add Straight Bone].<\/p>\n\n\n\n<p>Legen Sie die Position des \u00fcbergeordneten Knotens fest, die Figur ist im Allgemeinen die Kernposition, vom \u00fcbergeordneten Knoten, der in den oberen und unteren K\u00f6rper unterteilt ist, um einen untergeordneten Knoten zu bestimmen, und verzweigen Sie sich dann vom untergeordneten Knoten, f\u00fcgen Sie weitere untergeordnete Knoten in den Figurengelenken hinzu um das Gesamtskelett zu vervollst\u00e4ndigen.<\/p>\n\n\n\n<p>Hinweis: Wenn die Figur keine sichtbaren H\u00fcftgelenke zeigt, kann der Unterk\u00f6rper belassen werden, ohne dass untergeordnete H\u00fcftknoten hinzugef\u00fcgt werden.<\/p>\n\n\n\n<p>\u00dcberpr\u00fcfen Sie, ob die Knoten an die richtige Schicht gebunden sind, z. B. sollte der Armknoten an den Arm und nicht an den K\u00f6rper gebunden sein.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"864\" height=\"588\" src=\"https:\/\/help.mangoanimate.com\/wp-content\/uploads\/2022\/12\/image-182.png\" alt=\"\" class=\"wp-image-1006\" srcset=\"https:\/\/help.mangoanimate.com\/wp-content\/uploads\/2022\/12\/image-182.png 864w, https:\/\/help.mangoanimate.com\/wp-content\/uploads\/2022\/12\/image-182-300x204.png 300w, https:\/\/help.mangoanimate.com\/wp-content\/uploads\/2022\/12\/image-182-768x523.png 768w, https:\/\/help.mangoanimate.com\/wp-content\/uploads\/2022\/12\/image-182-360x245.png 360w, https:\/\/help.mangoanimate.com\/wp-content\/uploads\/2022\/12\/image-182-18x12.png 18w\" sizes=\"(max-width: 864px) 100vw, 864px\" \/><\/figure>\n\n\n\n<p>Schritt 3: Animieren Sie den Charakter<\/p>\n\n\n\n<p>Jetzt hat der Charakter ein voll funktionsf\u00e4higes Skelett, es ist Zeit, in den Animationsmodus (Animationseditor) zu wechseln und mit der Animation zu beginnen. Es gibt 2 Situationen, in denen dem Charakter Bewegungen hinzugef\u00fcgt werden.<\/p>\n\n\n\n<p>1. F\u00fcgen Sie Bewegungen hinzu, nachdem Sie die Knochenvorlage verwendet haben<\/p>\n\n\n\n<p>Wenden Sie Vorlagenbewegungen an oder verwenden Sie Ebenen- und Knochenrahmen, um Bewegungen anzupassen.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"864\" height=\"586\" src=\"https:\/\/help.mangoanimate.com\/wp-content\/uploads\/2022\/12\/image-183.png\" alt=\"\" class=\"wp-image-1007\" srcset=\"https:\/\/help.mangoanimate.com\/wp-content\/uploads\/2022\/12\/image-183.png 864w, https:\/\/help.mangoanimate.com\/wp-content\/uploads\/2022\/12\/image-183-300x203.png 300w, https:\/\/help.mangoanimate.com\/wp-content\/uploads\/2022\/12\/image-183-768x521.png 768w, https:\/\/help.mangoanimate.com\/wp-content\/uploads\/2022\/12\/image-183-360x244.png 360w, https:\/\/help.mangoanimate.com\/wp-content\/uploads\/2022\/12\/image-183-18x12.png 18w\" sizes=\"(max-width: 864px) 100vw, 864px\" \/><\/figure>\n\n\n\n<p>2. F\u00fcgen Sie Bewegungen hinzu, nachdem Sie ein benutzerdefiniertes Skelett hinzugef\u00fcgt haben<\/p>\n\n\n\n<p>Bewegen Sie den Abspielkopf auf ein beliebiges Bild in der Timeline, klicken Sie auf [+Bone] und passen Sie die Position der Knochen der Figur innerhalb der Leinwand an.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"864\" height=\"588\" src=\"https:\/\/help.mangoanimate.com\/wp-content\/uploads\/2022\/12\/image-184.png\" alt=\"\" class=\"wp-image-1008\" srcset=\"https:\/\/help.mangoanimate.com\/wp-content\/uploads\/2022\/12\/image-184.png 864w, https:\/\/help.mangoanimate.com\/wp-content\/uploads\/2022\/12\/image-184-300x204.png 300w, https:\/\/help.mangoanimate.com\/wp-content\/uploads\/2022\/12\/image-184-768x523.png 768w, https:\/\/help.mangoanimate.com\/wp-content\/uploads\/2022\/12\/image-184-360x245.png 360w, https:\/\/help.mangoanimate.com\/wp-content\/uploads\/2022\/12\/image-184-18x12.png 18w\" sizes=\"(max-width: 864px) 100vw, 864px\" \/><\/figure>","protected":false},"excerpt":{"rendered":"<p>Three steps to add motions to a custom character: Step 1: Import an image file (Here is an example of importing PSD files to add motions.) Click [New from Image] on the start screen or [Add Character] on the home screen to import a PDF file. Step 2: Build the skeleton Adding bones in the &hellip;<\/p>\n<p class=\"read-more\"> <a class=\"\" href=\"https:\/\/help.mangoanimate.com\/de\/docs\/wie-man-bewegungen-zu-einem-benutzerdefinierten-charakter-hinzufugt-2\/\"> <span class=\"screen-reader-text\">So f\u00fcgen Sie einem benutzerdefinierten Charakter Bewegungen hinzu<\/span> Weiterlesen &raquo;<\/a><\/p>","protected":false},"author":5,"featured_media":0,"parent":0,"comment_status":"open","ping_status":"closed","template":"","meta":{"site-sidebar-layout":"default","site-content-layout":"default","ast-global-header-display":"","ast-banner-title-visibility":"","ast-main-header-display":"","ast-hfb-above-header-display":"","ast-hfb-below-header-display":"","ast-hfb-mobile-header-display":"","site-post-title":"","ast-breadcrumbs-content":"","ast-featured-img":"","footer-sml-layout":"","theme-transparent-header-meta":"","adv-header-id-meta":"","stick-header-meta":"","header-above-stick-meta":"","header-main-stick-meta":"","header-below-stick-meta":""},"doc_category":[58],"doc_tag":[],"knowledge_base":[40],"yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v19.2.1 (Yoast SEO v20.10) - 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