Animasi
27Cara Menggunakan Fungsi Pelonggaran
Adjusting the easing function allows you to adjust the speed of the character’s bone movement between two keyframes. 1. Using…
Cara Membuat Panduan
Adding guides while animating allows you to adjust the character's motions more precisely. Drag from the horizontal/vertical ruler to create…
Cara Menyesuaikan Kecepatan Gerak
The higher the frame rate, the faster the action, and vice versa. Select any number in the timeline to adjust…
Cara Menggunakan Jendela Visual
The visual window is the visible area of the published content. Adding a visual window to a character and adjusting…
Cara Menggunakan Loop Awal/Akhir
Select the period to loop, preview the range of the animation and check the motion is correct for that period.…
Cara Menggunakan Fitur Capture
When you want to save a certain frame of your character's motion, you can use the [Capture] feature to save…
Cara Menambahkan Gerak Templat
Use template motions to quickly add motions to your character. After adding a skeleton to your character, enter animation editor…
Cara Menyembunyikan atau Menampilkan Jejak dan Tulang Pergerakan Karakter
Tick [Movement] can show the character's movement tracks when previewing bone movements, helping to edit bone motion more accurately. Tick…
Layer Frames dan Bone Frames 'Step and Indent
Use the [Step] and [Indent] features of the timeline right-click operation to adjust the position of layer frames/bone frames in…
Group dan Ungroup Layer Frames atau Bone Frames
Grouping layer frames/bone frames make it more convenient to manage multiple layer frames/bone frames. Ungrouping layer frames/bone frames to modify…
Cara Menyimpan Gerakan Kustom
The [Save Motion] feature within the timeline allows you to combine your custom character motions and save them to the…
Cara Menerbitkan Sepotong Animasi
When you want to publish only a piece of your character's motion, you can use the [Export] feature to select…
Cara Menggunakan Bingkai Kunci Otomatis
Within the timeline, setting auto keyframe makes it quicker to add layer frames and bone frames. Click [Edit] in the…
Tambahkan Video
The purpose of adding a video is to provide a reference for the subsequent application of the character to the…
Tambahkan Gif
The purpose of adding a GIF is to provide a reference for the subsequent application of the character to the…
Tambahkan Audio
The purpose of adding audio is to provide a reference for the subsequent application of the character to your animated…
Cara Menggunakan Bingkai Tulang
How to use bone frames? A bone frame is a frame in which a character's bone motion changes. Adding bone…
Cara Menggunakan Layer Frame
A layer frame is a frame in which the character's layer changes. Adding layer frames within the timeline allows you…
Garis Waktu Animasi
After adding a skeleton to the character, you can proceed to the animation editor to animate it. Today we're going…
Cara Menyesuaikan Urutan Tampilan Lapisan
When animating, when a part of a character's layers is misaligned it is necessary to adjust the order of the…
Apa Peran IK
The movement of the child bone drives the movement of the parent bone, which is Inverse Kinematics (IK). IK is…
Apa Peran Tekukan pada Sifat Tulang Lurus
Bend is for straight bones, and it can adjust the flexibility of the character's bones. Click a straight bone >…
Cara Membalik Karakter Templat
Normally the character’s side view is leftward, you can flip it horizontally in the animation editor. In the animation editor,…
Cara Mengganti Beberapa Lapisan Karakter dalam Mode Animasi
Sometimes you need to add a motion such as a hand holding things to a character, and then you need…
Cara Mengubah Warna Rambut Karakter di Animate Mode
In the animate mode, double-click on the hair layer; Click [Change Color] in the [Replace Layer] pop-up > [Pick Screen…
Cara Menambahkan Ekspresi Wajah Seperti Mengedipkan Mata dan Berbicara
When creating a character, it is often necessary to add facial expressions to it. There are two situations for adding…
Cara Menyesuaikan Pakaian Karakter setelah Menambahkan Template Gerak Duduk
When adding sitting motions to characters, some characters may have clothes that are off their body, this is because the…