
Animasyon
27Ses Ekle
The purpose of adding audio is to provide a reference for the subsequent application of the character to the animated…
Gif Ekle
The purpose of adding a GIF is to provide a reference for the subsequent application of the character to the…
Video ekle
The purpose of adding a video is to provide a reference for the subsequent application of the character to the…
Animasyon Zaman Çizelgesi
After adding a skeleton to the character, you can proceed to the animation editor to animate it. Today we're going…
Katman Çerçevelerini veya Kemik Çerçevelerini Gruplandırma ve Grubu Çözme
Grouping layer frames/bone frames make it more convenient to manage multiple layer frames/bone frames. Ungrouping layer frames/bone frames to modify…
Şablon Hareketi Nasıl Eklenir?
Use template motions to quickly add motions to your character. After adding a skeleton to your character, enter animation editor…
Göz Kırpma ve Konuşma Gibi Yüz İfadeleri Nasıl Eklenir?
When creating a character, it is often necessary to add facial expressions to it. There are two situations for adding…
Oturma Hareketi Şablonu Eklendikten Sonra Karakterin Kıyafetleri Nasıl Ayarlanır?
When adding sitting motions to characters, some characters may have clothes that are off their body, this is because the…
Katmanların Görüntü Sırasını Ayarlama
When animating, when a part of a character's layers is misaligned it is necessary to adjust the order of the…
Hareketin Hızı Nasıl Ayarlanır?
The higher the frame rate, the faster the action, and vice versa. Select any number in the timeline to adjust…
Animasyon Modunda Karakterin Saç Rengini Değiştirme
In the animate mode, double-click on the hair layer; Click [Change Color] in the [Replace Layer] pop-up > [Pick Screen…
Kılavuzlar Nasıl Oluşturulur
Adding guides while animating allows you to adjust the character's motions more precisely. Drag from the horizontal/vertical ruler to create…
Bir Şablon Karakteri Nasıl Döndürülür?
Normally the character’s side view is leftward, you can flip it horizontally in the animation editor. In the animation editor,…
Karakterin Hareket İzlerini ve Kemiklerini Gizleme veya Gösterme
Tick [Movement] can show the character's movement tracks when previewing bone movements, helping to edit bone motion more accurately. Tick…
Bir Animasyon Parçası Nasıl Yayınlanır?
When you want to publish only a piece of your character's motion, you can use the [Export] feature to select…
Animasyon Modunda Bir Karakterin Bazı Katmanlarını Değiştirme
Sometimes you need to add a motion such as a hand holding things to a character, and then you need…
Özel Hareket Nasıl Kaydedilir?
The [Save Motion] feature within the timeline allows you to combine your custom character motions and save them to the…
Otomatik Ana Kare Nasıl Kullanılır?
Within the timeline, setting auto keyframe makes it quicker to add layer frames and bone frames. Click [Edit] in the…
Kemik Çerçeveleri Nasıl Kullanılır?
How to use bone frames? A bone frame is a frame in which a character's bone motion changes. Adding bone…
Katman Çerçeveleri Nasıl Kullanılır?
A layer frame is a frame in which the character's layer changes. Adding layer frames within the timeline allows you…
Döngü Başlatma/Sonlandırma Nasıl Kullanılır?
Select the period to loop, preview the range of the animation and check the motion is correct for that period.…
Hareket Hızlandırma İşlevi Nasıl Kullanılır?
Adjusting the easing function allows you to adjust the speed of the character’s bone movement between two keyframes. 1. Using…
Yakalama Özelliği Nasıl Kullanılır?
When you want to save a certain frame of your character's motion, you can use the [Capture] feature to save…
Görsel Pencere Nasıl Kullanılır?
The visual window is the visible area of the published content. Adding a visual window to a character and adjusting…
Katman Çerçeveleri ve Kemik Çerçevelerinin Adım ve Girintisi
Use the [Step] and [Indent] features of the timeline right-click operation to adjust the position of layer frames/bone frames in…
Düz Kemik Özelliklerinde Bükülmenin Rolü Nedir?
Bend is for straight bones, and it can adjust the flexibility of the character's bones. Click a straight bone >…
IK'nin Rolü Nedir?
The movement of the child bone drives the movement of the parent bone, which is Inverse Kinematics (IK). IK is…