Animation
27Sådan bruges easing-funktionen
Adjusting the easing function allows you to adjust the speed of the character’s bone movement between two keyframes. 1. Using…
Sådan opretter du guider
Adding guides while animating allows you to adjust the character's motions more precisely. Drag from the horizontal/vertical ruler to create…
Sådan justeres hastigheden af bevægelsen
The higher the frame rate, the faster the action, and vice versa. Select any number in the timeline to adjust…
Sådan bruger du det visuelle vindue
The visual window is the visible area of the published content. Adding a visual window to a character and adjusting…
Sådan bruges Loop Start/End
Select the period to loop, preview the range of the animation and check the motion is correct for that period.…
Sådan bruger du Capture-funktionen
When you want to save a certain frame of your character's motion, you can use the [Capture] feature to save…
Sådan tilføjes en skabelonbevægelse
Use template motions to quickly add motions to your character. After adding a skeleton to your character, enter animation editor…
Hvordan man skjuler eller viser karakterens bevægelsesspor og knogler
Tick [Movement] can show the character's movement tracks when previewing bone movements, helping to edit bone motion more accurately. Tick…
Lagrammer og knoglerammers trin og indrykning
Use the [Step] and [Indent] features of the timeline right-click operation to adjust the position of layer frames/bone frames in…
Grupper og opdeler lagrammer eller knoglerammer
Grouping layer frames/bone frames make it more convenient to manage multiple layer frames/bone frames. Ungrouping layer frames/bone frames to modify…
Sådan gemmer du tilpasset bevægelse
The [Save Motion] feature within the timeline allows you to combine your custom character motions and save them to the…
Sådan udgiver du et stykke animation
When you want to publish only a piece of your character's motion, you can use the [Export] feature to select…
Sådan bruges Auto Keyframe
Within the timeline, setting auto keyframe makes it quicker to add layer frames and bone frames. Click [Edit] in the…
Tilføj video
The purpose of adding a video is to provide a reference for the subsequent application of the character to the…
Tilføj Gif
The purpose of adding a GIF is to provide a reference for the subsequent application of the character to the…
Tilføj lyd
The purpose of adding audio is to provide a reference for the subsequent application of the character to your animated…
Sådan bruges Bone Frames
How to use bone frames? A bone frame is a frame in which a character's bone motion changes. Adding bone…
Sådan bruges lagrammer
A layer frame is a frame in which the character's layer changes. Adding layer frames within the timeline allows you…
Animation tidslinje
After adding a skeleton to the character, you can proceed to the animation editor to animate it. Today we're going…
Sådan justeres visningsrækkefølgen af lag
When animating, when a part of a character's layers is misaligned it is necessary to adjust the order of the…
Hvad er IK's rolle
The movement of the child bone drives the movement of the parent bone, which is Inverse Kinematics (IK). IK is…
Hvad er bøjningens rolle i lige knogleegenskaber
Bend is for straight bones, and it can adjust the flexibility of the character's bones. Click a straight bone >…
Sådan vender du en skabelonkarakter
Normally the character’s side view is leftward, you can flip it horizontally in the animation editor. In the animation editor,…
Sådan udskiftes nogle af lagene i en karakter i animationstilstand
Sometimes you need to add a motion such as a hand holding things to a character, and then you need…
Sådan ændres farven på karakterens hår i animationstilstand
In the animate mode, double-click on the hair layer; Click [Change Color] in the [Replace Layer] pop-up > [Pick Screen…
Sådan tilføjer du ansigtsudtryk såsom at blinke og tale
When creating a character, it is often necessary to add facial expressions to it. There are two situations for adding…
Sådan justeres karakterens tøj efter tilføjelse af en siddende bevægelsesskabelon
When adding sitting motions to characters, some characters may have clothes that are off their body, this is because the…