Animacija
27Kako uporabljati funkcijo Easing
Adjusting the easing function allows you to adjust the speed of the character’s bone movement between two keyframes. 1. Using…
Kako ustvariti vodnike
Adding guides while animating allows you to adjust the character's motions more precisely. Drag from the horizontal/vertical ruler to create…
Kako prilagoditi hitrost gibanja
The higher the frame rate, the faster the action, and vice versa. Select any number in the timeline to adjust…
Kako uporabljati vizualno okno
The visual window is the visible area of the published content. Adding a visual window to a character and adjusting…
Kako uporabljati Loop Start/End
Select the period to loop, preview the range of the animation and check the motion is correct for that period.…
Kako uporabljati funkcijo Capture
When you want to save a certain frame of your character's motion, you can use the [Capture] feature to save…
Kako dodati predlogo Motion
Use template motions to quickly add motions to your character. After adding a skeleton to your character, enter animation editor…
Kako skriti ali prikazati sledi gibanja in kosti lika
Tick [Movement] can show the character's movement tracks when previewing bone movements, helping to edit bone motion more accurately. Tick…
Korak in zamik okvirjev plasti in okvirjev kosti
Use the [Step] and [Indent] features of the timeline right-click operation to adjust the position of layer frames/bone frames in…
Združevanje in razdruževanje slojev okvirjev ali okvirjev kosti
Grouping layer frames/bone frames make it more convenient to manage multiple layer frames/bone frames. Ungrouping layer frames/bone frames to modify…
Kako shraniti gibanje po meri
The [Save Motion] feature within the timeline allows you to combine your custom character motions and save them to the…
Kako objaviti del animacije
When you want to publish only a piece of your character's motion, you can use the [Export] feature to select…
Kako uporabljati samodejno ključno sličico
Within the timeline, setting auto keyframe makes it quicker to add layer frames and bone frames. Click [Edit] in the…
Dodaj video
The purpose of adding a video is to provide a reference for the subsequent application of the character to the…
Dodaj Gif
The purpose of adding a GIF is to provide a reference for the subsequent application of the character to the…
Dodaj zvok
The purpose of adding audio is to provide a reference for the subsequent application of the character to your animated…
Kako uporabljati kostne okvirje
How to use bone frames? A bone frame is a frame in which a character's bone motion changes. Adding bone…
Kako uporabljati okvirje plasti
A layer frame is a frame in which the character's layer changes. Adding layer frames within the timeline allows you…
Časovnica animacije
After adding a skeleton to the character, you can proceed to the animation editor to animate it. Today we're going…
Kako prilagoditi vrstni red prikaza plasti
When animating, when a part of a character's layers is misaligned it is necessary to adjust the order of the…
Kakšna je vloga IK
The movement of the child bone drives the movement of the parent bone, which is Inverse Kinematics (IK). IK is…
Kakšna je vloga upogiba pri lastnostih ravnih kosti
Bend is for straight bones, and it can adjust the flexibility of the character's bones. Click a straight bone >…
Kako obrniti znak predloge
Normally the character’s side view is leftward, you can flip it horizontally in the animation editor. In the animation editor,…
Kako zamenjati nekatere plasti lika v animiranem načinu
Sometimes you need to add a motion such as a hand holding things to a character, and then you need…
Kako spremeniti barvo las lika v animiranem načinu
In the animate mode, double-click on the hair layer; Click [Change Color] in the [Replace Layer] pop-up > [Pick Screen…
Kako dodati obrazne izraze, kot sta mežikanje in govorjenje
When creating a character, it is often necessary to add facial expressions to it. There are two situations for adding…
Kako prilagoditi oblačila lika po dodajanju predloge sedečega gibanja
When adding sitting motions to characters, some characters may have clothes that are off their body, this is because the…