索具
17如何調整骨骼的比例和位置
After adding bones to a character, the bones may not be precisely centered on the layer, so you can adjust...
如何調整和偏移圖層
You can set the layer properties to resize and offset the layers. Click a layer > adjust layer’s size parameters...
如何單獨移動圖層或骨骼
Moving layers or bones individually enables more precise editing and setting of layers and bones. Click [Select Bone/Layer] in the...
如何將骨架節點綁定到圖層
After adding bones for the character, you need to bind each node to the corresponding layer to avoid the bones...
如何將彎曲的骨骼轉換為直的骨骼
When adding a bone template to a character, the character's limbs’ bones are curved bones, which will not be suitable...
添加骨骼模板後如何移動骨骼並調整其位置
After adding the bone template, the skeleton may be offset from the character and it will be necessary to move...
如何插入、刪除節點和更改兩個節點之間的連接
After adding the skeleton to the character, if you want to modify the skeletal structure, you can do so by...
添加固定節點
When adding motions to a character, a part of the image may be distorted. You can add fixed nodes where...
為什麼添加的骨骼是灰色的
The added bones greyed out in the following cases: 1. The image has layers that overlap/are close together; 2. The...
使用骨骼模板
Apply a bone template for your character to save time when adding a skeleton to the character. After importing an...
添加彎曲的骨骼
Adding a curved skeleton to a character makes the character's movement gentler and smoother. Curved skeletons are suitable for characters...
添加直骨
You can add straight bones for human characters, as the human skeleton is made up of straight sections, so straight...
如何將骨骼添加到導入的圖像
There are 2 ways to add bones: 1. Add straight/curved bones; 2. Use a bone template, here is a tutorial...
如何替換圖層
You can replace layers for the character in the bone editor of Mango CM. In the layer area of the...
如何縮放和移動畫布
In the process of making a character using Mango CM, it is often necessary to scale and move the canvas...
如何單獨或批量更改圖層順序
You can reorder the layers in both the bone editor and animation editor, but only the order can be adjusted...
如何將多個圖層組合成一個組
When using a PSD file to create a character, the character's hair, eyebrows, eyes, nose, mouth, and face are separated...