Bend is for straight bones, and it can adjust the flexibility of the character’s bones.
Click a straight bone > set the bend value in the properties panel. The higher the value, the greater the curvature of the straight bone.
Bend is for straight bones, and it can adjust the flexibility of the character’s bones.
Click a straight bone > set the bend value in the properties panel. The higher the value, the greater the curvature of the straight bone.