Kako povezati skeletna vozlišča na plast

After adding bones for the character, you need to bind each node to the corresponding layer to avoid the bones being separated from the layer when animating. (Note: PNG format images do not require node binding.)

  • Click a node > click [Edit] in the properties panel;
  • Find the node corresponding layer and click [Bind];
  • If you have bound the wrong layer, click [Unbind], and bind it to the correct layer.
sl_SISlovenščina